A level one soldier / level eight guardian, on the other hand, will have 90 vitality, 72 Force points, five feats, nine Force powers, and, again, somewhere around 12 skill points allocated. For instance, assume a thermal detonator is thrown into a room where two of your characters are standing. For these reasons, it's perhaps best to just rely on your teammates for their computer use and repair talents, and make your player-character either a soldier, if you intend on participating in combat, or a scoundrel, if you wish to utilize truly useful skills, like persuade or security. Make your way back to the Cantina and speak with Corrun Falt, who should be watching the dancers. For better or for worse, you can slice into the computer terminal at the Republic Embassy before you complete the actual trial for the real truth behind the case. HK-47 harbors a deep distrust for all organic lifeforms, but reserves most of his frustration for his dealings with those of the pacifist variety. At any rate, Bastila will attack you. When you go through the door at the end of the ramp, you'll meet up with the rogue assassin droid and five of his closest friends. Other than that, the four tombs here present good methods for Light side Jedi to obtain prestige without Dark side alignment shifts. It's certainly possible, especially if you use your teammates to fight all of your battles in solo mode, and are willing to make many, many trips to the load game screen. If the player uses the first person viewpoint while playing as B-4D4 then the view is given a red-orange hue as if looking through B-4D4's photoreceptors. Damage resistance is quite handy in KOTOR, since it can reduce or eliminate the amount of damage a character takes when an enemy successfully attacks him or her. If you do give him a false sword, he'll be killed by Uthar the next time you enter the Academy. After they fall, you'll have no choice but to face the man himself. You can re-target characters or queue up actions while a battle is paused. Every time you pass through an enemy's line of sight, that enemy will have the opportunity to make an awareness check; if it succeeds, you can expect to find yourself in the crosshairs within seconds. By bribing a Czerka employee named Corrun Falt, promising him to search the mainframe for compromising evidence against Lorso, she learned that Opo Chano held droid repair credentials on B-4D4. . Head over to the Czerka Office and speak with the droid. Since your characters cannot die outside of combat, and since there are easy ways to heal your characters, the avoidance of mines shouldn't figure too highly on your list of skill priorities. if I fail though I will be back (Not a insult just saying). If you threaten to tell the Sith about it, you can force Zelka to hand over 100 credits, and earn some points towards the Dark side. Be sure to search their bodies after they die to gain clues as to why the Mandalorians are on Kashyyyk. Upon leaving the enclave, you'll run across a Republic officer recruiting a mercenary. Fights against droids alone are even more ridiculous; just queue up three destroy droids and almost any droid in the game will be dead by the time you need to queue anything else, since there's significant direct damage on top of the stunning effect. Be sure to un-equip Carth if you remove him, since you won't have access to his equipment while he's gone. Every character in the game has a base defense of 10, to which the aforementioned factors are added to form that character's overall defense. If you persist in your attempts to turn Bastila, she'll eventually run off to her ship and escape to the Star Forge. The DC check of a thermal detonator is 15 against a character's reflex save. Stats w/ Master Valor. Firstly, you can put yourself in Revan's shoes, and answer as he would, i.e. The Jedi guardian is also the only class that is allowed to obtain lightsaber specialization, which gives each lightsaber attack +2 damage. The one exception to this smorgasbord of Star Wars genre-mining has been the role-playing game, which is odd, considering both that role-playing games have a deep fan base, and that Star Wars, with its richly imagined universe and compelling sci-fi archetypes, seems like a natural choice to be the basis for such a game. Die Wartung wurde von T1-N1 bernommen. If Bastila or your PC has learned stun droid, then this would be an ideal place to use it; you can even use this power to hold the droid in place while your other party members pelt it with ion grenades. All trademarks are property of their respective owners in the US and other countries. The rancor will eat the grenade and get a sudden and severe case of indigestion. Your priorities in this interface are to disable the turrets and eliminate the shields of the battle droid that waits by the elevator. Since the fire grenade makes the acid airborne and kills you, you might want to use the ice grenade, which freezes the pool and makes it passable. Once you're done fiddling around, head to the sewers. Needless to say, keep your finger on the trigger. When playing as B-4D4 you have the ability to threaten to kill him. Speak with Chodo and hell give you a key to Batonos apartment in Residential 082 East #7 on the map. If you use a single-handed weapon (such as a lightsaber, sword, or blaster pistol), and keep your off-hand free, then the dueling feat will add a bonus to both your attack and defense. It can help to actually go as slow as possible for a couple of the runs, to see how the booster pads are laid out and where the obstacles are placed. While the extra health from ranks one and three will be helpful to any character, this rank is of most use to melee-range characters, since they will often be taking damage from multiple enemies at the same time, or will be the target of opponents that can attack multiple times per turn. Use ion rifles and ion grenades to take them out, then free the pilot using the control panel. Surik paid his loan, and Opo Chano was grateful, promising to repay her. Dark Side Solution: Bring the journals back to Igear, who wishes to destroy them, since he fears that his business would be destroyed if everyone left the settlement. He possesses a truly massive blaster, which should suit him fine as a weapon for the time being, and an innate ability to slowly regenerate damage, which makes him an ideal candidate to take the lead when going through doors. Every so often, you'll encounter traps in KOTOR. K-X12D Droid: Select the third of the four sequences. They'll still target you, of course, but they should be weakened from the fighting, and since all the enemies on this level will be droids, you can use an ion blaster or rifle without having to worry about switching your weapons back and forth for different opponents. You'll be able to select a few skills when you create your character, and you'll get to further enhance your knowledge at each level-up. These are, for Light side characters, called 'Star Forge Robes,' and for Dark side characters, 'Darth Revan's Robes.' You can either let Matton kill Eli, for a Dark side shift, or allow Eli to run away, with Matton taking his place as the merchant there. The shield will drop quite quickly, but you can keep reactivating it, or simply save up the charges and activate them when your tank nears death, then heal up. You should have your first encounter with one of the Dark Jedi groups that Malak has sent to hunt you down. Inside, you'll find small groups of spider-like beasts; kill them all and you'll find a motherlode of lightsaber crystals. After acquiring the credentials, the Exile entered the Czerka office and ordered the droid to follow her. Proceed through the doors until you reach the outside corridor. Jedi radiate a sense of internal power that can greatly affect those around them. When you land at the Citadel Station youll be thrown in force cages. If you still use a blaster weapon in battle, then you're unlikely to be powerful enough to go toe-to-toe with a Dark Jedi, but even if you have Jedi teammates who are able to take down opposing Jedi, you'll still usually be unable to fire your weapon at the enemy, since half of them will just be deflected away anyway. The rules of the game are fairly basic; check your Completed Quests entries in the menus to get the basics down. Tell him youre here to see Jana Lorso. Czerka's mainframe to expose Czerka's corruption to the Telosian authorities.". After exploring the level thoroughly and picking up the insane amount of goodies that is lying around, head to the northeastern corner of the area for the big fight. Keep in mind that the Light side of the Force doesn't look kindly on unprovoked bloodshed, even to serve the greater good; you can expect to take a Dark side shift in alignment for each mission you complete. First off, from your entrance point, take a right to speak to another survivor of the disaster; he'll say that he's heading out to the sea floor. If he does, then you should be able to deal the rest of the damage with Bastila or another character fairly easily; the Sith's defense ranking is only 19, which is definitely high, but not impossibly so. Once you have learned the Code, return to Zhar to attempt the first test. If you have a savegame from just before the fight with Bastila, you can reload that and make a different choice to see the other ending, but the game lends itself well to a complete replay. f6d3264842 About this game. T3-M4 is only required for one specific task throughout the entire game, and apart from breaking open that single door, he probably won't see much action for the rest of your playing time. Run over to Chodos office and take down all the mercenaries. Save your game at the start of the ensuing battle with Darth Malak; despite your best efforts, you might still die during this duel. This is a situation that calls for grenades if there ever was one; you might want to have two or even all three of your party members simultaneously launch a variety of grenades into the fray before the Vulkars can close in on you. Leave the Cantina, fast travel to Residential 082 East and then take exit #11 to Residential 082 West. Speak to Lurze Kesh outside the cantina here; he'll ask you if you wouldn't mind unlocking a hidden smuggling container on your ship and delivering the contents to him. The first few times you talk to him, he will regale you with stories of atmospheric entries in battle armor, combat in asteroid fields, and so on. Star Wars Knights of the Old Republic II: The Sith Lords Xbox Walkthrough - The Gamers' Temple - Page 17. . You can also visit the merchants off to the east of this landing pad and sell your excess equipment. The Taris race is deliberately easy, and quite difficult to lose, especially since you have multiple heats to attempt to get the best score. !!!!---EDIT---!!!! With the Jedi Order in ruin, the Republic's only hope is a lone Jedi struggling to reconnect with the Force. Once you've chosen your class and gone through the level-up procedure, Dorak will give you a crystal and send you back to Zhar, who will help you construct your saber. yeah mine is set to Disable Movies=0 Disable Intro Movies=0. You can mess around with the droid in the docking bay by just straight up lying to it about it giving outdated info and something about Czerka and fees. She will give you a job to visit the Docking Module and intercept the transfer of a droid in Shuttle Bay 2. Your teammates will usually be referred to as, well, teammates, or party members. Keep pausing and making sure that you and Carth are attacking the same enemy, and you'll get them eventually. Persuasion and affect mind don't always overlap; sometimes you'll be able to persuade someone of something that affect mind won't have an option for, and vice versa. Also, whatever B4-D4 decides to do doesn't affect your alignment. Head back to the elevator and take it down to the hangar level. When it comes to gameplay mechanics, Mission is quite deficient in terms of combat skills, excepting later on in the game, where her sneak attack can be used in conjunction with stunning Force powers to easily overpower most opponents. You want to make your way around to the TSF Office but you might as well stop in at the various sights along the way. After he opens the door, cut him down and proceed inside. Use tab to navigate through the menu items. Every time Malak hits you, he gets an automatic +14 to damage. This necessitates making the first planet of the game much more difficult than in a game with 'normal' character progression, but can be worth it if you simply want to kick ass later on in the game. You should point out the connection to the slavers if you're headed towards the Light side; otherwise, you can let him go to his death for a Dark side shift. If you had let the Selkath represent you, you would've been executed. Return to the surface (being sure to use the northern pressure door in this map; it's a shortcut back to Hrakert station) for dressing-down from Roland, and your reward. This semi-retired Jedi consular is found on Kashyyyk, and will lend his mastery of the Force to your cause after you pick him up from that planet's jungle floor. Knights of the Old Republic II - The Sith Lords is the 2005 sequel by Obsidian Entertainment to BioWare's 2003 . Your player-character is going to be on the brink of death, most likely, so run away from Jorak quickly before he cuts you down. Even I know that you don't violate the Prime Directive without taking your life into your own hands, but apparently the Czerka don't care all that much for Federation law. The death of those people would cause my people to fight. If you haven't encountered Calo Nord since escaping Taris then he'll await you by the campfire in the south of this clearing, ambushing you immediately upon arrival; Darth Bandon does likewise at a later stage in your quest for the Star Forge. Be sure to loot the armory to the south of the control center; there's a flamethrower attachment for T3-M4 that will be quite useful. It's a difficult fight, obviously, but not impossible, especially if you have Jolee and Juhani tagging along. Lurze will warn you not to open it, and with good reason: it'll eat your soul and place it inside a prison without walls. If you win against Niklos enough, he'll eventually accuse you of cheating and won't play anymore. "If you controlled B-4D4, you could walk right in." "You mean, B-4D4 could walk right in." "Right, whatever. The upper-middle ring can only be transferred to pillars where there is no top ring. It's important to consider, when making a character, that not all classes are equally adept at all the skills. 2 to the 7th power is 128.). This shouldn't be considered an authoritative listing; there are sure to be other items out there. Once Sherruk falls, finish off the rest of the gang, taking down the Mandalorians first. The Jedi sentinel's unique feat is probably the most useful of the three: as a sentinel increases in level, he or she will become increasingly resistant to mind-affecting attacks, such as attacks that cause fear, or stun your character. If he disagrees, you may have to threaten him, but this will result in a Dark side shift. Ll'awa of the Elders offers you this quest. How could Elassa have gotten hold of your medal? This feat's main drawback is that it is not useful in every situation; when taking on mandalorians, you might save your character a bit of vitality, but when in combat with Tuskan raiders, or Wookiees, or, most importantly, Dark Jedi, this feat won't help you one whit. Valve Corporation. If you drop to near-death, Malak will start chaining together Force lightning attacks, which will penetrate most energy shields easily, and kill you in a couple of rounds. Avoiding the door to the south, for now, explore the rest of this floor. When you wish to disarm a mine, you add five points to the DC of the task; if you want to both disarm the mine and recover it so that you can use it later, you'll need to add 10 to the DC. Talk to him, and after you let him know that you're wise to his little game, he'll assume the form of Jolee and the fight is on. You won't have a choice about these three; you'll need to take on all of them in order to reach the next level of this quest. Once they fall, head out to the bridge storage. Head back to the main garage and take the southern passage. If you sided with Bastila earlier, skip to the next page, to the part that says '. You'll be able to race swoop bikes on Taris, Tatooine, and Manaan. So, upon reaching level four, you gain an attribute point, and again at level eight, level 12, and so on. The term refers to the process of using a beefed-up character with high defense and/or vitality to engage your enemies in point-blank combat, while your weaker characters sit behind the lines and take potshots at your foes. As soon as the battle begins, you'll want to keep it paused and throw down some Force powers to knock the Wookiees on their collective ass, if indeed you have been investing in the ass-knocking powers (again, Force whirlwind is your friend). Ask about the healing and hell give you a +5 gain to your maximium force points. 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